Guide
Yumbo gamification
How heroes, skills, loot and battles turn healthy eating into a game you keep coming back to.
20 min read

The goal of Yumbo is to make you consciously aware of your nutritional health through steady engagement. That's a hard challenge, because people tend to drop off after a day, a week, or a month. For digital health apps, about 20% of users are still around after 1 day, 8% after a week, and 4% after a month12.
When it comes to your long-term health, persistence is critical, and research shows that gamifying digital health has a positive impact3.
Design
Yumbo's gamification is a turn-based RPG. The loot and itemization are inspired by Diablo II, and the crafting system by Path of Exile.
Heroes
There are 6 hero classes, each with 3 skill trees of 10 skills:
- NutritionistCasterMacro bolts, vitamin armor, and the label that exposes every enemy.
- Iron ChefBruiserCast iron and open flame. Outlasts and punishes.
- ForagerRangedArrows, wild poisons and weather. Strikes from cover.
- Sous ChefRogueFast blades, flambe and perfect timing. Fragile, never idle.
- FermenterAttritionLiving cultures and cold cellars. Wins the long fight.
- PitmasterBurnerFire and smoke, then feasts on what it burns.
Each class has 3 skill trees. When you level up, you gain +1 skill, +1 passive, and +5 attribute points. Below is the Pitmaster's Pit Fire skill tree. (The passive tree isn't implemented yet.)
At the top of the skill tree is your active skill bar. You can bring up to 5 skills into each battle.
Character attributes
Each attribute, Strength (str), Dexterity (dex), Vitality (vit), and Intelligence (int), enhances your character's abilities. Some gear has a minimum str/dex/int requirement.
mrs_doubtfire
Attributes
150 points to spend- Muscle+0.4% critical hit damage per pointPerfect Bite damage 4.4%115 base
- Agility+0.1% critical hit chance per pointPerfect Bite chance 1%126 base
- Vitality+3 health per pointTotal health 261115 base
- Focus+2 mana per pointTotal mana 105315 base
Hold Shift for +5, ⌘ for +10, both for all.
Tip
- Shift + click assigns 5 points at a time.
- Command/Windows + click assigns 10 points at a time.
- Shift + Command/Windows + click assigns all remaining points.
Loot
What makes these RPGs fun, and keeps players coming back, is randomized loot. Yumbo is no different. There are a few ways to get loot:
- Complete blog quests that have 📦 in their rewards
- Defeat a boss in battle (more below)
- Buy it at the Market with gold
- Trade with other players (coming soon)
There are 10 different item slots.
mrs_doubtfire
Items come in 4 rarities: Normal, Magic, Rare, and Unique. Unique items have predetermined stats, while the rest are randomly generated. Normal items have 1 affix, Magic have 2, and Rare have 3.
You can upgrade (or craft) any non-Unique item up to 6 affixes with currency items:
NOTE: you can click on the tooltip to toggle to detailed view.
Omens
Battle
Fight from the /battle board. Pick an unlocked node, choose your spells, and defeat the boss for experience and loot. You can find your loot in the /market.
Quest
9Answer all 5 questions to earn the reward.
References
- 1.sendbird.com https://sendbird.com/blog/app-retention-benchmarks-broken-down-by-industry
- 2.researchgate.net https://www.researchgate.net/publication/341504304_A_systematic_review_and_meta-analysis_of_rates_of_attrition_and_dropout_in_app-based_interventions_for_chronic_disease_Preprint
- 3.pmc.ncbi.nlm.nih.gov https://pmc.ncbi.nlm.nih.gov/articles/PMC6096297/